The Monty-Markov Game Of Life
The prototype is based on life. It revolves around probability and the interactive element is a twist presented through the Monty hall problem. It is my interpretation of how life plays out using Markov Chain and the Monty Hall problem. The player starts with a choice of 10 cards and then is presented with the Monty Hall scenario of switching cards if they wish to. This will result in them being born in either a rich, middle class or poor family. From there the player is given choices loosely based on real life probabilities. The player will move through the game and eventually they will be assigned a good , satisfied, unsatisfied and sad death. The game ends on a hopeful tone.

The above image is of the flowchart of the game. It shows the various probabilities that a player has
The game was made with blank cards. The working of the game is using probability to determine the next stage. The probability of each stage is dependent on the previous stage. The interaction of the player is through choice and the Monty Hall problem, while the core mechanism is based on the Markov Chain
If you wish to try the game, below is a download link for a .zip file. The zip file has 2 PDF documents containing the components and the rulebook. The game cards are in a separate folder in this file.